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Space Telemetry

Space telemetry

Outtttttter spaaaaaaace! What game developer hasn't created a space shooter? This passion project was my first "true" experience with Unity and Aseprite. I had never created pixel art before (maybe it shows?) but had so much fun creating this little gem. 15 power-ups, 10 enemy types and coins. Yes, coins. Can't show them in the video or images below but just know... there is some fun with coins.


Highlights

  • 15 power-ups
  • 10 enemy types
  • Minimalistic controls for easy deployment to platforms like tvOS (left + right)

Role/

Art, Animation, Design, Development

LANGUAGE/

C#

Tools/

Unity, Aseprite

Platform/

iOS, Android, tvOS