Space telemetry
Outtttttter spaaaaaaace! What game developer hasn't created a space shooter? This passion project was my first "true" experience with Unity and Aseprite. I had never created pixel art before (maybe it shows?) but had so much fun creating this little gem. 15 power-ups, 10 enemy types and coins. Yes, coins. Can't show them in the video or images below but just know... there is some fun with coins.
Highlights
- 15 power-ups
- 10 enemy types
- Minimalistic controls for easy deployment to platforms like tvOS (left + right)
Role/
Art, Animation, Design, Development
LANGUAGE/
C#
Tools/
Unity, Aseprite
Platform/
iOS, Android, tvOS